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Driving a Real iPhone from Claude Code (and Why It’s Harder Than Android)

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Swift 2 Unit Testing & UI Testing Resources

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Google Analytics & Swift

I’m working on an iOS app written entirely in Swift that uses the Google Analytics library. At Google I/O 2015 they announced full support for Swift and even CocoaPods (which doesn’t actually work if any of your other libraries use_frameworks! – but they are working on that and it’s not a trivial fix). The initial intro…
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WWDC 2015 Session Notes: WebKit

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core data & cloud services for iOS in Swift

As an iOS / Swift mentor for Thinkful.com, every week I give my students a list of resources as a follow up to our mentoring session. This week’s resources cover details of dealing with data loaded from the Internet, storing data locally (core data and alternatives to core data), and cloud services. Finally we wrap up…
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this week’s iOS related resources

This week’s resources relate to putting together your UI in Interface Builder – Auto Layout, Adaptive Layout, Size Classes, Dynamic Text, and mastering the Interface Builder IDE. Additionally, we touched on architectural design patterns (MVC, MVVM, etc.). Finally, most of my students are starting to struggle with networking via the AFNetworking library, and using Objective-C…
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a different approach

so microsoft’s strategy has been, ‘one OS for ALL devices’ Apple’s strategy is, ‘one, seamless, continuous experience across ALL devices’. It might sound like a subtle difference at first glance, but it’s a universe of a difference. Microsoft demands the user make the same OS work no matter what device you’re on, so we find…
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Objective-C without all the baggage of C

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what keeps me awake while driving

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Learn to Program – all ages

My ten year son is quickly catching up to me in terms of comfort with command line / terminal. He’s going through Learn to Program with Minecraft Plugins, which I heard about through our local Coder Dojo. It’s an intro to programming in Java with Minecraft as the interest / lure. I was surprised to…