Consulting – The Business Side of Software Development

Back in January of this year I finally signed up for Brennan Dunn’s DYFC Masterclass.  I say finally because I had it in my mind to do so, for several years now, ever since my colleague Joel Hooks gave an overwhelming testimonial for it.  When I signed up, I got DYFR for free, along with a ton of other resources.  All of the resources I received have been phenomenal.  But that has just been the icing on the cake.  The real benefit, I think has been Continue reading “Consulting – The Business Side of Software Development”

post process – from camera to iPhone to Mac

One of the awesome features of the Sony A7R II is WiFi – I can connect my iPhone to the camera and download images right away. So I actually have two different Post workflows. Continue reading “post process – from camera to iPhone to Mac”

What I’m listening to, now

When I was driving back and forth every week from Maryland to Atlanta I would listen to a slew of podcasts and audio books.  Most of the podcasts were related to iOS, a platform I’m quite passionate about. Continue reading “What I’m listening to, now”

Podcasts I’m currently listening to

I previously posted a couple of times what podcasts I was listening to.  Back then, I was driving up and down the East coast every weekend between Maryland and Atlanta, so I had a lot of time to listen.  Now, my commute time is much less, thankfully.  That also means I spend less time listening to podcasts and audiobooks, and that time has a much more result-oriented focus. Continue reading “Podcasts I’m currently listening to”

Apple TV – Material Design

I got my AppleTV a couple days ago, but had zero time to do anything with it.  Last night I finally just unboxed it b/c I couldn’t wait anymore, but I still haven’t even plugged it in.

My HD TV set only has three HDMI ports, so I dug around in our TV cabinet last night to disconnect my old Google Android TV box, to make room for the Apple TV.   I can’t even remember what the thing is really called, only that it was made by Logitech.  It started acting glitchy and needed a hard reboot every time I wanted to use it so I just stopped using it long ago.  Like all my other Android devices it seems to have just stopped working sitting around unused, although in this case at least it was supplied with power.  It’s made of plastic and came with a wireless keyboard that had a built-in trackpad that always felt clumsy to use.  It’s about as wide as my Macbook Pro, but light and cheap.

In contrast, I was a bit surprised at how tiny the Apple TV was.  Small form factor, but very solid with a hefty weight.   It’s the best packaged Apple product I’ve seen, yet.  Better than the Macbook Pro or original iPhone packaging.  I heard the watch is really nicely packaged too but I haven’t seen that as yet.  The remote is awesome just to touch and feel, even though I haven’t used it with the TV yet or anything.  It has two kinds of surfaces, one for touch and the bottom half is glass, they both feel amazing.  It’s like no other materials – out of this world.  In a nutshell, it is overtly apparent that the design team at Apple went to great lengths to make this a product like none before it.  I never imagined I would be so impressed with the material design of a device, to bother writing a post about it before even plugging the thing in!

Swift 2 Unit Testing & UI Testing Resources

Starting to write unit tests in Swift 2 / Xcode 7 so thought I would keep a list of resources and share.  Plan to keep this post updated as I find more.  Feel free to ping additional resources in the comments!